Clash Karts

How to play

Drive round a beach arena, grab items from the boxes and use them to wreck the other karts. A match lasts three minutes, and whoever has the best score when the clock runs out wins.

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Starting a match

A room holds up to eight karts. Computer racers top a room up to six, so there are always rivals to chase, and real players take their seats as they arrive. If the player hosting a room leaves, another player takes it over and the match carries on. Every player's game checks the host's against the rules, and a host caught cheating loses the room the same way. A player who neither drives nor fires for 90 seconds of a match gives up their seat.

Controls

ToKeyboardGamepadTouch
AccelerateW or ↑A, or the right triggerPush the stick forward
Brake and reverseS or ↓B, or the left triggerPull the stick back
SteerA and D, or ← and →Left stickMove the stick sideways
Use your itemSpace (or J, or Enter)XThe fire button
See the scoresHold TabHold the trophy button
Pause and settingsEscThe pause button

There is no drift button. Karts pull away steadily and coast a long way when you let go; brake to slow down fast or to reverse. A moving kart turns at the same rate at any speed, even off the pedal, but never standing still. Turn hard at speed and the kart slides wide with its nose in, and your shots go where the nose points. Let go of the steering to straighten out. Settings let you change the sound, the graphics quality and how far behind your kart the camera sits.

Items

Drive through an item box to get an item; it shows in the slot at the bottom of the screen. You carry one item at a time, and while a Bubble Bath, Hot Sauce or Mega Burp you used is still working, boxes give you nothing. An empty box comes back five seconds after someone takes it. The item you hold rides on your kart, guns on the nose and the rest on the roll cage or the back, so everyone can see what you have. Only a Bubble Bath stays hidden until you use it.

ItemWhat it does
Plunger RocketTwo shots that fly straight ahead.
Ducky TrioThree rubber ducks fired in a fan: good when a rival is close but not dead ahead.
SeagullA gull that homes in on the rival in front of you.
Gumball GatlingHold the button to spray up to 36 gumballs.
Whoopee CushionTwo cushions to drop behind you. They are live the moment they land.
Bubble BathA bubble that blocks damage and knockback for five seconds.
Hot SauceBreathe fire and get two and a half seconds of speed. Ram rivals while it lasts.
Mega BurpBlasts every kart near you away.
Grand PianoThe rarest item: a heavy piano you lob in an arc. It ends careers.

Every kart has 100 health. When yours runs out you are wrecked, and you are back in the arena three seconds later. The items guide has the damage and reach of each item, and how to dodge it.

Game modes

The modes guide goes through the scoring, the tie-breaks and how to win each one.

Rewards

Every match pays coins: for taking part, for winning or reaching the podium, and for feats such as three KOs in a row, a match without being wrecked, smashing the beach's props, or each mode's own goal. Three daily challenges, the same for everyone, change at midnight. Every level you gain pays coins and a free spin.

Spend coins at the Jackpot machine in the menu to win kart paints and hats (see the racers). They are only looks: every racer drives exactly the same, and nothing in Clash Karts costs real money.

Tips